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» The Virtual Environment - Another Approach
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MOBIQUITOUS
2005
IEEE
16 years 14 days ago
MAIPAN - Middleware for Application Interconnection in Personal Area Networks
This paper proposes the Middleware for Application Interconnection in Personal Area Networks (MAIPAN), a middleware that provides a uniform computing environment for creating dyna...
Miklós Aurél Rónai, Kristof F...
SIBGRAPI
2005
IEEE
16 years 14 days ago
Component-Based Adaptive Sampling
High-fidelity renderings of virtual environments is a notoriously computationally expensive task. One commonly used method to alleviate the costs is to adaptively sample the rend...
Kurt Debattista, Alan Chalmers
NETGAMES
2004
ACM
16 years 9 days ago
Realizing bullet time effect in multiplayer games with local perception filters
Local perception filters exploit the limitations of human perception to reduce the effects of network latency in multiplayer computer games. Because they allow temporal distorti...
Jouni Smed, Henrik Niinisalo, Harri Hakonen
ADBIS
2003
Springer
144views Database» more  ADBIS 2003»
16 years 3 days ago
Updatable XML Views
Abstract. XML views can be used in Web applications to resolve incompatibilities among heterogeneous XML sources. They allow to reduce the amount of data that a user has to deal wi...
Hanna Kozankiewicz, Jacek Leszczylowski, Kazimierz...
GECCO
2003
Springer
128views Optimization» more  GECCO 2003»
16 years 3 days ago
Learning Biped Locomotion from First Principles on a Simulated Humanoid Robot Using Linear Genetic Programming
We describe the first instance of an approach for control programming of humanoid robots, based on evolution as the main adaptation mechanism. In an attempt to overcome some of th...
Krister Wolff, Peter Nordin