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GAMEON
2009
15 years 4 months ago
Psychologically Verified Player Modelling
This research attempts to measure personality by monitoring behaviour in a virtual environment. A computer game was created to measure a trait of the Five Factor Model of personal...
Giel van Lankveld, Sonny Schreurs, Pieter Spronck
SIGITE
2004
ACM
16 years 5 days ago
The use of MUPPETS in an introductory java programming course
“The Multi-User Programming Pedagogy for Enhancing Traditional Study” (MUPPETS) system has been under development at RIT for the last three years. This multi-user environment ...
Kevin J. Bierre, Andrew M. Phelps
SIGOPSE
1998
ACM
15 years 11 months ago
Nested Java processes: OS structure for mobile code
The majority of work on protection in single-language mobile code environments focuses on information security issues and depends on the language environment for solutions to the ...
Patrick Tullmann, Jay Lepreau
AAI
1999
125views more  AAI 1999»
15 years 6 months ago
Deictic Believability: Coordinated Gesture, Locomotion, and Speech in Lifelike Pedagogical Agents
Lifelike animated agents for knowledge-based learning environments can provide timely, customized advice to support students' problem solving. Because of their strong visual ...
James C. Lester, Jennifer L. Voerman, Stuart G. To...
ICRA
2008
IEEE
152views Robotics» more  ICRA 2008»
16 years 1 months ago
A line-based obstacle avoidance technique for dexterous manipulator operations
Title of thesis: A LINE-BASED OBSTACLE AVOIDANCE TECHNIQUE FOR DEXTEROUS MANIPULATOR OPERATIONS Nicholas Anthony Scott Master of Science, 2007 Thesis directed by: Craig Carignan D...
Nicholas A. Scott, Craig R. Carignan