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VR
1999
IEEE
167views Virtual Reality» more  VR 1999»
15 years 10 months ago
User-Centered Design and Evaluation of a Real-Time Battlefield Visualization Virtual Environment
The ever-increasing power of computers and hardware rendering systems has, to date, primarily motivated the creation of visually rich and perceptually realistic virtual environmen...
Deborah Hix, J. Edward Swan II, Joseph L. Gabbard,...
ATAL
2005
Springer
15 years 12 months ago
Extending the recognition-primed decision model to support human-agent collaboration
There has been much research investigating team cognition, naturalistic decision making, and collaborative technology as it relates to real world, complex domains of practice. How...
Xiaocong Fan, Shuang Sun, Michael D. McNeese, John...
SCSC
2007
15 years 7 months ago
Virtual prototyping as a mechanism for simulation-based design
The concepts of simulation based design and simulation as specification require support from appropriate computing tools. The Virtual Test Bed software continues to evolve to prov...
Roger Dougal, Blake Langland, Antonello Monti
CSCW
2002
ACM
15 years 6 months ago
Physical and Virtual Tools: Activity Theory Applied to the Design of Groupware
Activity theory is based on the concept of tools mediating between subjects and objects. In this theory, an individual's creative interaction with his or her surroundings can ...
Morten Fjeld, Kristina Lauche, Martin Bichsel, Fre...
SYSTOR
2010
ACM
15 years 11 months ago
Design and implementation of a generic resource sharing virtual time dispatcher
Virtual machine monitors, especially when used for server consolidation, need to enforce a predefined sharing of resources among the running virtual machines. We propose a new me...
Tal Ben-Nun, Yoav Etsion, Dror G. Feitelson