As artificial intelligence (AI) systems and behavior models in military simulations become increasingly complex, it has been difficult for users to understand the activities of co...
Mark G. Core, H. Chad Lane, Michael van Lent, Dave...
We are creating an environment for investigating the role of advanced AI in interactive, story-based computer games. This environment is based on the Unreal Tournament (UT) game e...
Brian Magerko, John E. Laird, Mazin Assanie, Alex ...
This paper introduces VTsim, a device simulator for Xilinx Virtex-II FPGAs. VTsim is currently a globally synchronous event-driven device simulator modeled at the CLB level. Throu...
Instance orientation is an approach for designing and programming software systems. It addresses a limitation of current software architectures: it allows multiple higherlevel vie...
: In this paper a co-design methodology based on multiformalism modelling is presented. It defines a platform that integrates different notations and, the necessary mechanisms to h...
Nikos S. Voros, S. K. Tsasakou, C. Valderrama, S. ...