Empirical studies are crucial to gain evidence on the effects of software engineering methods and tools in defined contexts. However, empirical studies can be costly and thus need...
In 1995, my team and I decided to create an outreach project that would use our research on functional programming to change the K-12 computer science curriculum. We had two diffe...
The development of video games comprises engineering teams within various disciplines, e.g., software engineering, game production, and creative arts. Game jams are a promising ap...
In this paper we describe our approach to realize a pervasive (computing) learning environment for children based on augmented toys: traditional toys that are equipped with pervas...
This paper presents our preliminary research on haptic displays integrated in floor surfaces. We emphasize potential roles for the latter as vibrotactile communication channels t...