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ESEM
2007
ACM
15 years 10 months ago
Value-Based Empirical Research Plan Evaluation
Empirical studies are crucial to gain evidence on the effects of software engineering methods and tools in defined contexts. However, empirical studies can be costly and thus need...
Stefan Biffl, Dietmar Winkler
ICFP
2010
ACM
15 years 7 months ago
TeachScheme!: a checkpoint
In 1995, my team and I decided to create an outreach project that would use our research on functional programming to change the K-12 computer science curriculum. We had two diffe...
Matthias Felleisen
ICSE
2010
IEEE-ACM
15 years 4 months ago
Synthesized essence: what game jams teach about prototyping of new software products
The development of video games comprises engineering teams within various disciplines, e.g., software engineering, game production, and creative arts. Game jams are a promising ap...
Juergen Musil, Angelika Schweda, Dietmar Winkler, ...
PERCOM
2009
ACM
16 years 1 months ago
An Infrastructure for Interactive and Playful Learning in Augmented Toy Environments
In this paper we describe our approach to realize a pervasive (computing) learning environment for children based on augmented toys: traditional toys that are equipped with pervas...
Steve Hinske, Marc Langheinrich
HAPTICS
2009
IEEE
16 years 1 months ago
Toward iconic vibrotactile information display using floor surfaces
This paper presents our preliminary research on haptic displays integrated in floor surfaces. We emphasize potential roles for the latter as vibrotactile communication channels t...
Yon Visell, Alvin Law, Jeremy R. Cooperstock