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MM
2004
ACM
146views Multimedia» more  MM 2004»
16 years 3 days ago
"living-room": interactive, space-oriented augmented reality
living-room is an augmented reality (AR) installation developed to study interactive, space-oriented AR-scenarios. The installation consists of the living-room box, a room that is...
Roderick Galantay, Jan Torpus, Maia Engeli
GECCO
2000
Springer
182views Optimization» more  GECCO 2000»
15 years 10 months ago
A Novel Evolvable Hardware Framework for the Evolution of High Performance Digital Circuits
This paper presents a novel evolvable hardware framework for the automated design of digital circuits for high performance applications. The technique evolves circuits correspondi...
Ben I. Hounsell, Tughrul Arslan
ACMACE
2007
ACM
15 years 8 months ago
Transmedial interactions and digital games
As virtual worlds and games grow in both personal and cultural importance, present limitations in access to them is increasingly limiting their ability to achieve their potential....
Shaowen Bardzell, Vicky Wu, Jeffrey Bardzell, Nick...
257
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BICA
2010
15 years 1 months ago
Explanatory Aspirations and the Scandal of Cognitive Neuroscience
In this position paper we argue that BICA must simultaneously be compatible with the explanation of human cognition and support the human design of artificial cognitive systems. Mo...
Ross Gayler, Simon D. Levy, Rens Bod
DAC
2008
ACM
16 years 7 months ago
Construction of concrete verification models from C++
C++ based verification methodologies are now emerging as the preferred method for SOC design. However most of the verification involving the C++ models are simulation based. The c...
Malay Haldar, Gagandeep Singh, Saurabh Prabhakar, ...