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AVSS
2008
IEEE
16 years 1 months ago
Multi-camera Control through Constraint Satisfaction for Persistent Surveillance
We introduce a distributed camera coalition formation scheme for perceptive scene coverage and persistent surveillance by smart camera sensor networks. The proposed model supports...
Faisal Z. Qureshi, Demetri Terzopoulos
IPPS
2008
IEEE
16 years 1 months ago
Immersive real-time large-scale network simulation: A research summary
Immersive real-time large-scale network simulation is a technique that supports simulation of large-scale networks to interact with real implementations of network protocols, netw...
Jason Liu
VR
2007
IEEE
16 years 29 days ago
Muddleware for Prototyping Mixed Reality Multiuser Games
We present Muddleware, a communication platform designed for mixed reality multi-user games for mobile, lightweight clients. An approach inspired by Tuplespaces, which provides de...
Dieter Wagner, Dieter Schmalstieg
HAPTICS
2005
IEEE
16 years 9 days ago
Haptic Glyphs (Hlyphs) -- Structured Haptic Objects for Haptic Visualization
Haptic devices can be used to visualize information. As well as representing tangible surfaces and forces to enhance virtual training simulators for instance, haptic devices have ...
Jonathan C. Roberts, Keith M. Franklin
WMTE
2005
IEEE
16 years 8 days ago
Developing Interactive Logbook: A Personal Learning Environment
Many universities and further education colleges provide Virtual Learning Environments (VLEs). In recent years a new direction has been to extend these to support Personal Develop...
Tony Chan, Dan Corlett, Mike Sharples, Jeffrey Tin...