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ETS
2000
IEEE
126views Hardware» more  ETS 2000»
15 years 6 months ago
Dynamic Goal-Based Role-Play Simulation on the Web: A Case Study
This paper outlines and discusses the pedagogical approach, the technical design architecture, and an innovative implementation of a collaborative role-play simulation technology ...
Som Naidu, Albert Ip, Roni Linser
TCOM
2010
71views more  TCOM 2010»
15 years 1 months ago
Unitary space-time constellations based on quasi-orthogonal sequences
In this paper, we propose a novel class of unitary space-time constellations based on quaternary quasi-orthogonal sequences (QOSs), minimizing the maximum correlation between the s...
Jeongchang Kim, Kyungwhoon Cheun, Soongyoon Choi
MM
1993
ACM
107views Multimedia» more  MM 1993»
15 years 10 months ago
What Video Can and Can't Do for Collaboration: A Case Study
As multimedia becomes an integral part of collaborative systems, we must understand how to design such systems to support users’ rich set of existing interaction skills, rather ...
Ellen Isaacs, John C. Tang
SIGSOFT
2010
ACM
15 years 5 months ago
SCORE: the first student contest on software engineering
The Student Contest on Software Engineering (SCORE), organized for the first time in conjunction with the International Conference on Software Engineering (ICSE) 2009, attracted 5...
Dino Mandrioli, Stephen Fickas, Carlo A. Furia, Me...
AMAST
2004
Springer
16 years 4 days ago
A Science of Software Design
concerns, abstraction (particularly hierarchical abstraction), simplicity, and restricted visibility (locality of information). The overall goal behind these principles was stated ...
Don S. Batory