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185
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VR
2008
IEEE
202views Virtual Reality» more  VR 2008»
15 years 6 months ago
FARMTASIA: an online game-based learning environment based on the VISOLE pedagogy
Virtual interactive student-oriented learning environment (VISOLE) is a game-based constructivist pedagogical approach that encompasses the creation of an online interactive world ...
Kevin K. F. Cheung, Morris Siu Yung Jong, Fong Lok...
HPDC
2012
IEEE
13 years 9 months ago
VNET/P: bridging the cloud and high performance computing through fast overlay networking
networking with a layer 2 abstraction provides a powerful model for virtualized wide-area distributed computing resources, including for high performance computing (HPC) on collec...
Lei Xia, Zheng Cui, John R. Lange, Yuan Tang, Pete...
SOSP
2009
ACM
16 years 3 months ago
Automatically patching errors in deployed software
We present ClearView, a system for automatically patching errors in deployed software. ClearView works on stripped Windows x86 binaries without any need for source code, debugging...
Jeff H. Perkins, Sunghun Kim, Samuel Larsen, Saman...
LREC
2010
152views Education» more  LREC 2010»
15 years 8 months ago
NPCEditor: A Tool for Building Question-Answering Characters
NPCEditor is a system for building and deploying virtual characters capable of engaging a user in spoken dialog on a limited domain. The dialogue may take any form as long as the ...
Anton Leuski, David R. Traum
IJHR
2007
104views more  IJHR 2007»
15 years 6 months ago
Upper Limb Powered Exoskeleton
—An exoskeleton is an external structural mechanism with joints and links corresponding to those of the human body. With applications in rehabilitation medicine and virtual reali...
Jacob Rosen, Joel C. Perry