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BMCBI
2008
83views more  BMCBI 2008»
15 years 6 months ago
A Java-based tool for the design of classification microarrays
Background: Classification microarrays are used for purposes such as identifying strains of bacteria and determining genetic relationships to understand the epidemiology of an inf...
Da Meng, Shira L. Broschat, Douglas R. Call
TEC
2008
99views more  TEC 2008»
15 years 6 months ago
A Drug Candidate Design Environment Using Evolutionary Computation
Abstract-- This article describes the Candidate Design Environment we developed for efficient identification of promising drug candidates. Developing effective drugs from active mo...
M. Ihsan Ecemis, J. Wikel, C. Bingham, Eric Bonabe...
PUC
2002
135views more  PUC 2002»
15 years 6 months ago
SenToy in FantasyA: Designing an Affective Sympathetic Interface to a Computer Game
We describe the design process of an affective control toy, named SenToy, used to control a synthetic character in a computer game. SenToy allows players1 to influence the emotion...
Ana Paiva, Gerd Andersson, Kristina Höök...
SG
2010
Springer
15 years 4 months ago
Interactive Design and Simulation of Net Sculptures
We present a graphical user interface that allows an artist to virtually design and visualize net sculptures. Net sculptures consist of net pieces that are seamlessly connected to ...
Grigore D. Pintilie, Peter Heppel, Janet Echelman
AGS
2009
Springer
16 years 1 months ago
Design of a Decision Maker Agent for a Distributed Role Playing Game - Experience of the SimParc Project
This paper addresses an ongoing experience in the design of an artificial agent taking decisions in a role playing game populated by human agents and by artificial agents. At fi...
Jean-Pierre Briot, Alessandro Sordoni, Eurico Vasc...