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AAMAS
2010
Springer
15 years 6 months ago
Teaching a pet-robot to understand user feedback through interactive virtual training tasks
Abstract In this paper, we present a human-robot teaching framework that uses "virtual" games as a means for adapting a robot to its user through natural interaction in a...
Anja Austermann, Seiji Yamada
JPDC
2006
112views more  JPDC 2006»
15 years 6 months ago
CEFT: A cost-effective, fault-tolerant parallel virtual file system
The vulnerability of computer nodes due to component failures is a critical issue for cluster-based file systems. This paper studies the development and deployment of mirroring in...
Yifeng Zhu, Hong Jiang
NETWORK
2006
84views more  NETWORK 2006»
15 years 6 months ago
VON: a scalable peer-to-peer network for virtual environments
: The scalability of large-scale networked virtual environments (NVEs) suchastoday's Massively Multiplayer Online Games (MMOGs) faces inherent limits imposed by the client-ser...
Shun-Yun Hu, Jui-Fa Chen, Tsu-Han Chen
IJVR
2007
100views more  IJVR 2007»
15 years 6 months ago
The Impact of Social Interaction on Usability for Distributed Virtual Environments
—Distance collaboration has long been a research area for distributed Virtual Environments (VEs). In these environments people interact with the technology and each other in a co...
Ilona Heldal
TVCG
2008
96views more  TVCG 2008»
15 years 6 months ago
Hand Motion Prediction for Distributed Virtual Environments
We use our hands to manipulate objects in our daily life. The hand is capable of accomplishing diverse tasks such as pointing, gripping, twisting, and tearing. However, there is no...
Addison Chan, Rynson W. H. Lau, Lewis W. F. Li