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ACMACE
2008
ACM
15 years 8 months ago
Extracting camera-control requirements and camera movement generation in a 3D virtual environment
This paper proposes a new method to generate smooth camera movement that is collision-free in a three-dimensional virtual environment. It generates a set of cells based on cell de...
Hirofumi Hamazaki, Shinya Kitaoka, Maya Ozaki, Yos...
IM
2007
15 years 8 months ago
Capacity and Performance Overhead in Dynamic Resource Allocation to Virtual Containers
—Today’s enterprise data centers are shifting towards a utility computing model where many business critical applications share a common pool of infrastructure resources that o...
Zhikui Wang, Xiaoyun Zhu, Pradeep Padala, Sharad S...
USS
2004
15 years 8 months ago
A Virtual Honeypot Framework
A honeypot is a closely monitored network decoy serving several purposes: it can distract adversaries from more valuable machines on a network, can provide early warning about new...
Niels Provos
158
Voted
CORR
2006
Springer
103views Education» more  CORR 2006»
15 years 6 months ago
VXA: A Virtual Architecture for Durable Compressed Archives
Data compression algorithms change frequently, and obsolete decoders do not always run on new hardware and operating systems, threatening the long-term usability of content archiv...
Bryan Ford
JMM2
2008
102views more  JMM2 2008»
15 years 6 months ago
Impact of Spatial Reference Frames on Human Performance in Virtual Reality User Interfaces
The design of virtual reality user interfaces (VRUI) is still an open field of research and development. One category of VRUI is the 3D floating menus that can be manipulated by us...
Marc Bernatchez, Jean-Marc Robert