Abstract. This paper provides an overview of Proof-Based System Engineering (PBSE), which aims at improving the current practice of developing computer-based systems. PBSE is of pa...
An area of interest that remains to be more thoroughly investigated is that of human navigation and wayfinding in VR. This study attempted to examine the effect of gender on VR na...
In distributed simulations, such as multi-player distributed virtual environments (DVE), power consumption traditionally has not been a major design factor. However, emerging batt...
Weidong Shi, Kalyan S. Perumalla, Richard M. Fujim...
Interpreters designed for efficiency execute a huge number of indirect branches and can spend more than half of the execution time in indirect branch mispredictions. Branch target...
This article builds on insights into how humans cope with emotion to guide the design of virtual humans. Although coping is increasingly viewed in the psychological literature as ...