: The applications of 3D-virtual environments and Voice User Interface (VUI) on personal computers have received significant attention in recent years. Since speech is the most nat...
Video games are of increasing importance, both as a cultural phenomenon and as an application of collaborative technology. In particular, many recent online games feature persiste...
Abstract. Virtual environments (VEs) can be used to study issues related to human navigation, such as spatial knowledge acquisition. In our prior work, we introduced a new locomoti...
Ji-Sun Kim, Denis Gracanin, Kresimir Matkovic, Fra...
Persistent online environments, such as multi-player games, exhibit a complex social organisation. These environments often feature large social groupings and elaborate cooperativ...
In this position paper we analyze the benefits of enabling virtual communities to self-organize and introduce a novel research direction for providing incentives, required in this...