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ICCV
2007
IEEE
16 years 24 days ago
Exact Eye Contact with Virtual Humans
Abstract. This paper describes a simple yet effective method for achieving accurate, believable eye contact between humans and computer-generated characters, which to the author’...
Andrei State
KIVS
2005
Springer
15 years 12 months ago
Spontaneous Windows File Sharing via Virtual Groups
Abstract: Although file and printer sharing services have been deployed almost ubiquitously for a long time as part of Microsoft Windows, only recent peer-to-peer applications pop...
Stefan Götz, Klaus Wehrle
ITICSE
2004
ACM
15 years 12 months ago
A virtual reality simulator of the ENIAC
: Recent research has shown that students should be familiar with computer history. This paper examines three projects whose goals are to bring history of computers and technology ...
Douglas E. Harms
VL
2002
IEEE
155views Visual Languages» more  VL 2002»
15 years 11 months ago
Virtual Reality Interaction: The Characteristic Pattern Approach
We merge the Pictorial Computing Laboratory (PCL) approach to WIMP interaction with the Interaction Locus approach to structuring visual spaces as a step toward the definition of ...
Augusto Celentano, Daniela Fogli, Piero Mussio, Fa...
ECTEL
2006
Springer
15 years 10 months ago
A Model for Representing Professional Development through the Participation in a Virtual CoP: Uses for Developing Enhanced Servi
This paper presents a model of professional development through the participation in a virtual CoP. This model is rooted in a definition of professional development and of professi...
Amaury Daele