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BCSHCI
2008
15 years 7 months ago
Walk 2 Win: towards designing a mobile game for elderly's social engagement
In this paper we describe a user-centered approach to designing and evaluating a socially interactive mobile game for the elderly. The objective of the game is to encourage the el...
Omar Mubin, Suleman Shahid, Abdullah Al Mahmud
ACE
2004
224views Education» more  ACE 2004»
15 years 7 months ago
Automating the Estimation of Project Size from Software Design Tools Using Modified Function Points
Final year students in the Bachelor of Computing complete an industry project where they work in teams to build an IT system for an external client. Grading projects in these circ...
Jason Ceddia, Martin Dick
ESAW
2007
Springer
16 years 18 days ago
Multi-agent Simulation to Implementation: A Practical Engineering Methodology for Designing Space Flight Operations
OCAMS is a practical engineering application of multi-agent systems technology, involving redesign of the tools and practices in a complex, distributed system. OCAMS is designed to...
William J. Clancey, Maarten Sierhuis, Chin Seah, C...
HUC
2007
Springer
16 years 18 days ago
Why It's Worth the Hassle: The Value of In-Situ Studies When Designing Ubicomp
How should Ubicomp technologies be evaluated? While lab studies are good at sensing aspects of human behavior and revealing usability problems, they are poor at capturing context o...
Yvonne Rogers, Kay Connelly, Lenore Tedesco, Willi...
IRI
2006
IEEE
16 years 13 days ago
Provide relevant knowledge to specify product design project needs
1 In many of today’s industry, knowledge is considered a strategic tool; however, knowledge is involved in so many services with so many facets that it is very complex to effecti...
Fabrice Alizon, Steven B. Shooter, Timothy W. Simp...