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ACMDIS
2000
ACM
15 years 10 months ago
Performance Targets, Models and Innovation in Interactive System Design
This paper presents an approach to designing interactive systems that enables critical performance parameters to be identified and models of performance to be constructed. The met...
William M. Newman, Alex S. Taylor, Christopher R. ...
CORR
2007
Springer
94views Education» more  CORR 2007»
15 years 6 months ago
Negotiation in collaborative assessment of design solutions: an empirical study on a Concurrent Engineering process
In Concurrent engineering, design solutions are not only produced by individuals specialized in a given field. Due to the team nature of the design activity, solutions are negotia...
Géraldine Martin, Françoise Dé...
WCRE
2009
IEEE
16 years 1 months ago
Tracking Design Smells: Lessons from a Study of God Classes
—“God class” is a term used to describe a certain type of large classes which “know too much or do too much”. Often a God class (GC) is created by accident as functionali...
Stéphane Vaucher, Foutse Khomh, Naouel Moha...
UIST
2004
ACM
15 years 12 months ago
Revisiting visual interface programming: creating GUI tools for designers and programmers
Involving graphic designers in the large-scale development of user interfaces requires tools that provide more graphical flexibility and support efficient software processes. Th...
Stéphane Chatty, Stéphane Sire, Jean...
ECTEL
2006
Springer
15 years 10 months ago
An Example of Participatory Design Methodology in a Project which Aims at Developing Individual and Organisational Learning in C
The experience described in this paper is being developed in the framework of the PALETTE1 project by two teams of researchers involved in collecting information from some Communi...
Amaury Daele, Martin Erpicum, Liliane Esnault, Fab...