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ACMACE
2006
ACM
16 years 11 days ago
How real should virtual characters be?
In recent years 3D virtual characters have become more common in desktop interfaces, particularly in gaming and entertainment applications. In this paper we describe how augmented...
Daniel Wagner, Mark Billinghurst, Dieter Schmalsti...
DIGITALCITIES
2003
Springer
15 years 11 months ago
Visualizing Social Patterns in Virtual Environments on a Local and Global Scale
Today a wide variety of virtual worlds, cities, gaming environments etc. exist and become part of life of their human inhabitants. However, our understanding on how technology infl...
Katy Börner, Shashikant Penumarthy, Bonnie Je...
IADIS
2004
15 years 7 months ago
An internet-based automated virtual reality generator for pain relief
The Internet has impacted our lives in many different ways. In this paper we present an Internet-based automated virtual reality (VR) generator for pain relief of hospitalized bur...
Yingcai Xiao, Michael Tipton
EWC
2011
84views more  EWC 2011»
15 years 1 months ago
A theoretical framework for an intelligent design catalogue
This paper outlines continuing work on the intelligent design catalogue. The intelligent design catalogue seeks to create a virtual design environment that is linked to a catalogu...
Paul Winkelman
IPPS
2000
IEEE
15 years 10 months ago
Exploring the Switch Design Space in a CC-NUMA Multiprocessor Environment
The switch design for interconnection networks plays an important role in the overall performance of multiprocessors and computer networks. It is therefore crucial to study variou...
Marius Pirvu, Nan Ni, Laxmi N. Bhuyan