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HT
2009
ACM
15 years 4 months ago
Games with a purpose for social networking platforms
The online games market has matured in recent years. It is now a multi-billion dollar business with hundreds of millions players worldwide. At the same time, social networking pla...
Walter Rafelsberger, Arno Scharl
INFOCOM
2003
IEEE
15 years 12 months ago
A new TCP/AQM for Stable Operation in Fast Networks
—This paper is aimed at designing a congestion control system that scales gracefully with network capacity, providing high utilization, low queueing delay, dynamic stability, and...
Fernando Paganini, Zhikui Wang, Steven H. Low, Joh...
ICC
2009
IEEE
140views Communications» more  ICC 2009»
16 years 1 months ago
Rate-Per-Link Adaptation in Cooperative Wireless Networks with Multi-Rate Combining
—Rate adaptation based on Signal-to-Noise Ratio (SNR) measurements is a common channel adaptation scheme to increase throughput in wireless communication systems. To use rate ada...
Hermann S. Lichte, Stefan Valentin, Holger von Mal...
CCS
2009
ACM
16 years 7 months ago
Authenticated wireless roaming via tunnels: making mobile guests feel at home
In wireless roaming a mobile device obtains a service from some foreign network while being registered for the similar service at its own home network. However, recent proposals tr...
Mark Manulis, Damien Leroy, François Koeune...
ACSAC
2007
IEEE
16 years 29 days ago
Routing in the Dark: Pitch Black
In many networks, such as mobile ad-hoc networks and friend-to-friend overlay networks, direct communication between nodes is limited to specific neighbors. Often these networks ...
Nathan S. Evans, Chris GauthierDickey, Christian G...