Using the methods demonstrated in this paper, a robot with an unknown sensorimotor system can learn sets of features and behaviors adequate to explore a continuous environment and...
Event extraction systems typically locate the role fillers for an event by analyzing sentences in isolation and identifying each role filler independently of the others. We argu...
The necessity for improved players and opponents in firstperson entertainment-based real-time artificial environments has inspired our research into artificial game players. We em...
Abstract. A framework, PISA, for conducting dialogues to resolve disputes concerning the correct categorisation of particular cases, is described. Unlike previous systems to conduc...
Maya Wardeh, Trevor J. M. Bench-Capon, Frans Coene...
For a multiagent system (MAS), coordination is the assumption that agents are able to adapt their behavior according to those of the other agents. The principle of Property Based C...