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» The Use of Agents Techniques on Intelligent Tutoring Systems
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AIIDE
2007
15 years 9 months ago
SORTS: A Human-Level Approach to Real-Time Strategy AI
We developed knowledge-rich agents to play real-time strategy games by interfacing the ORTS game engine to the Soar cognitive architecture. The middleware we developed supports gr...
Samuel Wintermute, Joseph Xu, John E. Laird
241
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ATAL
2007
Springer
16 years 27 days ago
A framework for agent-based distributed machine learning and data mining
This paper proposes a framework for agent-based distributed machine learning and data mining based on (i) the exchange of meta-level descriptions of individual learning processes ...
Jan Tozicka, Michael Rovatsos, Michal Pechoucek
AAAI
2000
15 years 8 months ago
From Causal Theories to Successor State Axioms and STRIPS-Like Systems
We describe a system for specifying the effects of actions. Unlike those commonly used in AI planning, our system uses an action description language that allows one to specify th...
Fangzhen Lin
AAAI
2006
15 years 8 months ago
Diagnosis of Multi-Robot Coordination Failures Using Distributed CSP Algorithms
With increasing deployment of systems involving multiple coordinating agents, there is a growing need for diagnosing coordination failures in such systems. Previous work presented...
Meir Kalech, Gal A. Kaminka, Amnon Meisels, Yehuda...
AI
2006
Springer
15 years 10 months ago
Partial Local FriendQ Multiagent Learning: Application to Team Automobile Coordination Problem
Real world multiagent coordination problems are important issues for reinforcement learning techniques. In general, these problems are partially observable and this characteristic ...
Julien Laumonier, Brahim Chaib-draa