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ATAL
2006
Springer
15 years 10 months ago
Hierarchical planning in BDI agent programming languages: a formal approach
This paper provides a general mechanism and a solid theoretical basis for performing planning within Belief-Desire-Intention (BDI) agents. BDI agent systems have emerged as one of...
Sebastian Sardiña, Lavindra de Silva, Lin P...
GECCO
2007
Springer
213views Optimization» more  GECCO 2007»
16 years 24 days ago
Genetically programmed learning classifier system description and results
An agent population can be evolved in a complex environment to perform various tasks and optimize its job performance using Learning Classifier System (LCS) technology. Due to the...
Gregory Anthony Harrison, Eric W. Worden
IWANN
1995
Springer
15 years 10 months ago
EL-SIM: a Development Environment for Neuro-Fuzzy Intelligent Controllers
1 This paper presents a new technique for the design of real-time controllers based on a hybrid approach which integrates several control strategies, such as intelligent controlle...
Marcello Chiaberge, G. Di Bene, S. Di Pascoli, R. ...
AAAI
2000
15 years 8 months ago
Human-Level AI's Killer Application: Interactive Computer Games
Although one of the fundamental goals of AI is to understand and develop intelligent systems that have all of the capabilities of humans, there is little active research directly ...
John E. Laird, Michael van Lent
E4MAS
2006
Springer
15 years 10 months ago
Exploiting the Environment for Coordinating Agent Intentions
One large and quite interesting family of MAS applications is characterized (1) by their large scale in terms of number of agents and physical distribution, (2) by their very dynam...
Tom Holvoet, Paul Valckenaers