The reason for using distributed constraint satisfaction algorithms is often to allow agents to find a solution while revealing as little as possible about their variables and co...
In this paper a system was developed for robot behavior acquisition using kinesthetic demonstrations. It enables a humanoid robot to imitate constrained reaching gestures directed...
This paper describes the simulation of a foraging agent in an environment with a simple ecological structure, alternatively using one of three different control systems with varyi...
In this paper we study tools for conviviality to develop user-friendly multiagent systems. First, we show how to use the social-cognitive concept of conviviality in multiagent sys...
Almost any information you might want is becoming available on-line. The problem is how to find what you need. One strategy to improve access to existing information sources, is i...