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AIIDE
2007
15 years 8 months ago
Personality-based Adaptation for Teamwork in Game Agents
This paper presents a novel learning framework to provide computer game agents the ability to adapt to the player as well as other game agents. Our technique generally involves a ...
Chek Tien Tan, Ho-Lun Cheng
AIPS
2007
15 years 8 months ago
Using Adaptive Priority Weighting to Direct Search in Probabilistic Scheduling
Many scheduling problems reside in uncertain and dynamic environments – tasks have a nonzero probability of failure and may need to be rescheduled. In these cases, an optimized ...
Andrew M. Sutton, Adele E. Howe, L. Darrell Whitle...
ISMB
2007
15 years 8 months ago
A Chado case study: an ontology-based modular schema for representing genome-associated biological information
Motivation: A few years ago, FlyBase undertook to design a new database schema to store Drosophila data. It would fully integrate genomic sequence and annotation data with bibliog...
Chris Mungall, David B. Emmert
NSDI
2007
15 years 8 months ago
A Systematic Framework for Unearthing the Missing Links: Measurements and Impact
The lack of an accurate representation of the Internet topology at the Autonomous System (AS) level is a limiting factor in the design, simulation, and modeling efforts in inter-d...
Yihua He, Georgos Siganos, Michalis Faloutsos, Sri...
WSC
2007
15 years 8 months ago
A model for contact center analysis and simulation
In this paper we depart from a set of simple assumptions regarding the behavior of a pool of customers associated with an enterprise’s contact center. We assume that the pool of...
Juan M. Huerta
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