— The latest development of hardware design and ation methodologies shows a trend towards abstraction levels higher than RTL, referred to as transaction level (TL). Transaction l...
Wolfgang Ecker, Volkan Esen, Michael Hull, Thomas ...
Abstract—Peer-to-peer storage systems aim to provide a reliable long-term storage at low cost. In such systems, peers fail continuously, hence, the necessity of self-repairing me...
Abstract. Developing distributed multiplayer games for ad-hoc networks is challenging. Consistency of the replicated shared state is hard to ensure at a low cost. Current consisten...
In this paper we develop a computer vision-based system to transfer human motion from one subject to another. Our system uses a network of eight calibrated and synchronized camera...
German K. M. Cheung, Simon Baker, Jessica K. Hodgi...
This paper presents an RTOS-centric hardwareisoftware cosimulator which we have developed for embedded system design. One of the most remarkable features in our cosimulator is tha...