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DAC
2006
ACM
16 years 15 days ago
Signature-based workload estimation for mobile 3D graphics
Until recently, most 3D graphics applications had been regarded as too computationally intensive for devices other than desktop computers and gaming consoles. This notion is rapid...
Bren Mochocki, Kanishka Lahiri, Srihari Cadambi, X...
CVPR
2010
IEEE
1208views Computer Vision» more  CVPR 2010»
16 years 2 months ago
Visual Tracking Decomposition
We propose a novel tracking algorithm that can work robustly in a challenging scenario such that several kinds of appearance and motion changes of an object occur at the same time....
Junseok Kwon (Seoul National University), Kyoung M...
ECCV
2002
Springer
16 years 8 months ago
A Comparison of Search Strategies for Geometric Branch and Bound Algorithms
Over the last decade, a number of methods for geometric matching based on a branch-and-bound approach have been proposed. Such algorithms work by recursively subdividing transforma...
Thomas M. Breuel
STOC
2005
ACM
142views Algorithms» more  STOC 2005»
16 years 6 months ago
Market equilibrium via the excess demand function
We consider the problem of computing market equilibria and show three results. (i) For exchange economies satisfying weak gross substitutability we analyze a simple discrete versi...
Bruno Codenotti, Benton McCune, Kasturi R. Varadar...
MHCI
2005
Springer
16 years 14 hour ago
Rolling, rotating and imagining in a virtual mobile world
New mobile devices can be difficult to use because they give users access to powerful computing devices through small interfaces, which typically have limited input facilities. On...
Lynne Baillie, Harald Kunczier, Hermann Anegg