Abstract— This paper introduces quantitative measurements/metrics of qualitative entertainment features within interactive playgrounds inspired by computer games and proposes art...
Georgios N. Yannakakis, Henrik Hautop Lund, John H...
Abstract. One of the most difficult aspects of visual object tracking is the handling of occlusions and target appearance changes due to variations in illumination and viewing dir...
Bogdan Georgescu, Dorin Comaniciu, Tony X. Han, Xi...
We introduce a promising new approach to rigid body dynamic simulation called impulse-based simulation. The method is well suited to modeling physical systems with large numbers o...
The wide variety of remote sensors used in Intelligent Transportation Systems (ITS) applications (loops, probe vehicles, radar, cameras, etc.) has created a need for general method...
Daniel J. Dailey, Stuart Maclean, Fritz W. Cathey,...
The paper presents the computational model underlying new agent communication languages. The model, called STROBE, has been identified and two prototypical languages inspired by th...