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CONIELECOMP
2006
IEEE
16 years 1 months ago
Integrating Advanced GLSL Shading and XML Agents into a Learning-Oriented 3D Engine
Most of the existing 3D engines are overwhelmingly complex and do not integrate support for virtual characters. We have developed a teaching oriented 3D engine with support for su...
Edgar Velázquez-Armendáriz, Erik Mil...
CRV
2006
IEEE
90views Robotics» more  CRV 2006»
16 years 1 months ago
Photo Hull Regularized Stereo
A regularization-based approach to 3-D reconstruction from multiple images is proposed. As one of the most widely used multiple-view 3-D reconstruction algorithms, Space Carving c...
Shufei Fan, Frank P. Ferrie
CSFW
2006
IEEE
16 years 1 months ago
Decentralized Robustness
Robustness links confidentiality and integrity properties of a computing system and has been identified as a useful property for characterizing and enforcing security. Previous ...
Stephen Chong, Andrew C. Myers
DATE
2006
IEEE
100views Hardware» more  DATE 2006»
16 years 1 months ago
Simulation and analysis of network on chip architectures: ring, spidergon and 2D mesh
NoC architectures can be adopted to support general communications among multiple IPs over multi-processor Systems on Chip (SoCs). In this work we illustrate the modeling and simu...
Luciano Bononi, Nicola Concer
DATE
2006
IEEE
104views Hardware» more  DATE 2006»
16 years 1 months ago
Equivalence verification of arithmetic datapaths with multiple word-length operands
Abstract: This paper addresses the problem of equivalence verification of RTL descriptions that implement arithmetic computations (add, mult, shift) over bitvectors that have di...
Namrata Shekhar, Priyank Kalla, Florian Enescu
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