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NRHM
2000
95views more  NRHM 2000»
15 years 6 months ago
Hybrid narrative and categorical strategies for interactive and dynamic video presentation generation
There are a number of different approaches for automatically selecting video clips from a video database and sequencing them into meaningful presentations for viewers. The video d...
Craig A. Lindley, Frank Nack
CGF
1999
98views more  CGF 1999»
15 years 6 months ago
Interactive Mechanical Design Variation for Haptics and CAD
A fast design variation technique for mechanical systems is presented. It is used to interactively optimize mechanical characteristics while "self-assembling" or satisfy...
Donald D. Nelson, Elaine Cohen
JSS
1998
139views more  JSS 1998»
15 years 6 months ago
Human-computer interaction: Interdisciplinary roots and trends
Methodology, theory, and practice in the ®eld of Human±Computer Interaction (HCI) all share the goal of producing interactive software that can be used eciently, e€ectively, ...
H. Rex Hartson
PC
1998
101views Management» more  PC 1998»
15 years 6 months ago
Performing Out-of Core FFTs on Parallel Disk Systems
The Fast Fourier Transform (FFT) plays a key role in many areas of computational science and engineering. Although most one-dimensional FFT problems canbe entirely solvedentirely ...
Thomas H. Cormen, David M. Nicol
PRESENCE
1998
123views more  PRESENCE 1998»
15 years 6 months ago
A Real-Time Algorithm for Accurate Collision Detection for Deformable Polyhedral Objects
We propose an accurate collision detection algorithm for use in virtual reality applications. The algorithm works for three-dimensional graphical environments where multiple objec...
Yoshifumi Kitamura, Andrew Smith, Haruo Takemura, ...