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PRESENCE
2008
185views more  PRESENCE 2008»
15 years 6 months ago
Pilot Evaluation Study of a Virtual Paracentesis Simulator for Skill Training and Assessment: The Beneficial Effect of Haptic Di
Effective, real-time training of health care professionals in invasive procedures is a challenging task. Furthermore, assessing in practice the acquisition of the dexterity and sk...
Costas S. Tzafestas, Kostas Birbas, Yiannis Koumpo...
INFOCOM
2009
IEEE
16 years 1 months ago
P2P Second Life: Experimental Validation Using Kad
: Applications such as Second Life require massive deployment of servers worldwide to support a large number of users. We investigate experimentally how Peer-to-Peer (P2P) communic...
Matteo Varvello, C. Diout, Ernst W. Biersack
VRST
2009
ACM
16 years 1 months ago
A semantic environment model for crowd simulation in multilayered complex environment
Simulating crowds in complex environment is fascinating and challenging, however, modeling of the environment is always neglected in the past, which is one of the essential proble...
Hao Jiang, Wenbin Xu, Tianlu Mao, Chunpeng Li, Shi...
ICPP
2007
IEEE
16 years 28 days ago
Mercury: Combining Performance with Dependability Using Self-virtualization
There has recently been increasing interests in using system virtualization to improve the dependability of HPC cluster systems. However, it is not cost-free and may come with som...
Haibo Chen, Rong Chen, Fengzhe Zhang, Binyu Zang, ...
CW
2006
IEEE
16 years 21 days ago
Multi-User Networked Interactive Augmented Reality Card Game
Many efforts to improve interaction in virtual and augmented reality applications do so by including tactile elements to create a link between virtual objects and actions. It is a...
Marissa Díaz, Moises Alencastre-Miranda, Lo...