We present a simple implementation of a token-based distributed mutual exclusion algorithm for multithreaded systems. Several per-node requests could be issued by threads running ...
Graphic cards performance increase and fast Internet connections are popularising Networked Virtual Environments. This immature paradigm of real-time applications has still to sol...
In the distributed shipboard environment of interest to the United States Navy, there is an increasing interest in the use of multicast communications to reduce bandwidth consumpti...
This paper describes several algorithms to perform all-to-all communication on a two-dimensional mesh connected computer with wormhole routing. We discuss both direct algorithms, ...
In this paper the performance limits and design principles of rateless codes over fading channels are studied. The diversity-multiplexing tradeoff (DMT) is used to analyze the syst...
Yijia Fan, Lifeng Lai, Elza Erkip, H. Vincent Poor