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» The Tao of CHI: Towards Effective Human-Computer Interaction
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CHI
2001
ACM
16 years 6 months ago
Reaching movements to augmented and graphic objects in virtual environments
This work explores how the availability of visual and haptic feedback affects the kinematics of reaching performance in a tabletop virtual environment. Eight subjects performed re...
Andrea H. Mason, Masuma A. Walji, Elaine J. Lee, C...
CHI
1994
ACM
15 years 10 months ago
The "silk cursor": investigating
This study investigates dynamic 3D target acquisition. The focus is on the relative effect of specific perceptual cues. A novel technique is introduced and we report on an experim...
Shumin Zhai, William Buxton, Paul Milgram
CHI
2006
ACM
16 years 6 months ago
"Girls don't waste time": pre-adolescent attitudes toward ICT
Relying on naturalistic observation, via video selfdocumentaries, contextual interviews, and focus groups, we explored gender differences in the information and communication tech...
Weimin Hou, Manpreet Kaur, Anita Komlodi, Wayne G....
CHI
2005
ACM
16 years 6 months ago
Toward wearable social networking with iBand
The iBand is a wearable bracelet-like device that exchanges information about its users and their relationships. This exchange happens during the common gesture of the handshake, ...
Marije Kanis, Niall Winters, Stefan Agamanolis, An...
CHI
2005
ACM
16 years 6 months ago
Comparing cursor orientations for mouse, pointer, and pen interaction
Most graphical user interfaces provide visual cursors to facilitate interaction with input devices such as mice, pointers, and pens. These cursors often include directional cues t...
Barry A. Po, Brian D. Fisher, Kellogg S. Booth