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CHI
2011
ACM
14 years 10 months ago
Playable data: characterizing the design space of game-y infographics
This work explores the intersection between infographics and games by examining how to embed meaningful visual analytic interactions into game mechanics that in turn impact user b...
Nicholas Diakopoulos, Funda Kivran-Swaine, Mor Naa...
CSCW
2012
ACM
14 years 2 months ago
Coordination and beyond: social functions of groups in open content production
We report on a study of the English edition of Wikipedia in which we used a mixed methods approach to understand how nested organizational structures called WikiProjects support c...
Andrea Forte, Niki Kittur, Vanessa Larco, Haiyi Zh...
CVPR
2012
IEEE
13 years 9 months ago
Real-time 6D stereo Visual Odometry with non-overlapping fields of view
In this paper, we present a framework for 6D absolute scale motion and structure estimation of a multi-camera system in challenging indoor environments. It operates in real-time a...
Tim Kazik, Laurent Kneip, Janosch Nikolic, Marc Po...
CVPR
2012
IEEE
13 years 8 months ago
Multi-view latent variable discriminative models for action recognition
Many human action recognition tasks involve data that can be factorized into multiple views such as body postures and hand shapes. These views often interact with each other over ...
Yale Song, Louis-Philippe Morency, Randall Davis
COMPGEOM
2009
ACM
16 years 29 days ago
Near-linear approximation algorithms for geometric hitting sets
Given a set system (X, R), the hitting set problem is to find a smallest-cardinality subset H ⊆ X, with the property that each range R ∈ R has a non-empty intersection with H...
Pankaj K. Agarwal, Esther Ezra, Micha Sharir