Sciweavers

6008 search results - page 387 / 1202
» The State-of-the-Art in Human-Computer Interaction
Sort
View
BCSHCI
2008
15 years 8 months ago
Human-centric framework for perceptually adaptive interfaces
Multimodal interfaces have long held the promise of enhanced and effective human machine interaction. The ultimate goal of multimodal interfaces is to facilitate human activity al...
Priyamvada Tripathi
INTERACT
2007
15 years 8 months ago
Creators, Composers and Consumers: Experiences of Designing a Digital Library
Many systems form ‘chains’ whereby developers use one system (or ‘tool’) to create another system, for use by other people. Little work within Human–Computer Interaction ...
Ann Blandford, Jeremy Gow, George Buchanan, Claire...
CGIM
2003
15 years 8 months ago
Incorporating VR Databases into AI Knowledge Representations: A Framework for Intelligent Graphics Applications
This article presents a framework for incorporating commonly used VR (Virtual Reality) databases for graphics and physics simulation into an AI (Artificial Intelligence) knowledg...
Marc Erich Latoschik, M. Schilling
CHI
2009
ACM
16 years 7 months ago
DinnerWare: why playing with food should be encouraged
DinnerWare is an exploration of eating as a medium for computation and aesthetic expression. It consists of a dining service electronically equipped to react to the properties of ...
Marcelo Coelho
CHI
2009
ACM
16 years 7 months ago
Investigating computer game immersion and the component real world dissociation
In this paper we describe research being conducted to investigate the experience of computer game immersion, in particular the component "real world dissociation". Keywo...
Charlene Jennett, Anna Louise Cox, Paul A. Cairns