Using virtual objects that provided haptic feedback we studied two-fingered movements of reaching to grasp and lift an object. These reach-grasp-lift movements were directed to ob...
Frank E. Pollick, Chris Chizk, Charlotte Hager-Ros...
As spoken language interfaces for real-world systems become a practical possibility, it has become apparent that such interfaces will need to draw on a variety of cues from divers...
We present in this paper a web-based version of a Scrabble game, describing its architecture and some implementation details. This architecture makes possible a high degree of int...
Guillermo de Bernardo, Ana Cerdeira-Pena, Oscar Pe...
Due to limitations in the user interface one of the oft cited most desirable features for mobile games is that they can be played using a single button. However, games using this ...
Participatory Design is a design approach that provides a popular set of techniques for designing interactive systems in collaboration with end-users. Technology probes are one of...