Sciweavers

6008 search results - page 361 / 1202
» The State-of-the-Art in Human-Computer Interaction
Sort
View
ACMIDC
2010
15 years 8 months ago
How do you play with a robotic toy animal?: a long-term study of Pleo
Pleo is one of the more advanced interactive toys currently available for the home market, taking the form of a robotic dinosaur. We present an exploratory study of how it was int...
Ylva Fernaeus, Maria Håkansson, Mattias Jaco...
ACMIDC
2008
15 years 8 months ago
Playing with the sound maker: do embodied metaphors help children learn?
In this paper we present the results of a comparative study that explores the potential benefits of using embodied ion to help children, aged 7 to 10, learn abstract concepts rela...
Alissa Nicole Antle, Milena Droumeva, Greg Corness
ACMDIS
2010
ACM
15 years 7 months ago
Open-ended objects: a tool for brainstorming
This paper describes a new tool for use in the process of brainstorming workshops on HCI called "Open-ended objects". Open-ended objects are open-ended interactive exper...
Virginia Cruz, Nicolas Gaudron
ACMDIS
2010
ACM
15 years 7 months ago
Watt-Lite: energy statistics made tangible
Increasing our knowledge of how design affects behaviour in the workplace has a large potential for reducing electricity consumption. This would be beneficial for the environment ...
Li Jönsson, Loove Broms, Cecilia Katzeff
CHI
2010
ACM
15 years 7 months ago
Graspables revisited: multi-touch vs. tangible input for tabletop displays in acquisition and manipulation tasks
We present an experimental comparison of multi-touch and tangible user interfaces for basic interface actions. Twelve participants completed manipulation and acquisition tasks on ...
Philip Tuddenham, David S. Kirk, Shahram Izadi