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» The State-of-the-Art in Human-Computer Interaction
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ACMACE
2008
ACM
15 years 8 months ago
Training social learning skills by collaborative mobile gaming in museums
The use of handheld computers as a tool to enrich the museum experience has found its way into many museums, opening up new possibilities to increase the attractiveness of museum ...
Jolien Schroyen, Kris Gabriëls, Kris Luyten, ...
ACMACE
2008
ACM
15 years 8 months ago
Edutainment with a mixed reality book: a visually augmented illustrative childrens' book
Recently several researchers have developed augmented reality books which involve overlaying virtual content onto the pages of a real book. In this paper, we extend this general c...
Raphael Grasset, Andreas Dünser, Mark Billing...
219
Voted
ACMDIS
2008
ACM
15 years 8 months ago
Games for virtual team building
Distributed teams are increasingly common in today's workplace. For these teams, face-to-face meetings where members can most easily build trust are rare and often cost-prohi...
Jason B. Ellis, Kurt Luther, Katherine Bessi&egrav...
CHI
2010
ACM
15 years 8 months ago
Countertop responsive mirror: supporting physical retail shopping for sellers, buyers and companions
We examine opportunities for ubiquitous technologies in retail shopping, jewelry shopping in this case, to supplement the unique information needs inherent to physical trials of t...
Maurice Chu, Brinda Dalal, Alan Walendowski, Bo Be...
163
Voted
CHI
2008
ACM
15 years 8 months ago
CiteSense: supporting sensemaking of research literature
Making sense of research literature is a complicated process that involves various information seeking and comprehension tasks. The lack of support for sensemaking in existing sys...
Xiaolong Zhang, Yan Qu, C. Lee Giles, Piyou Song