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» The State-of-the-Art in Human-Computer Interaction
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ACMACE
2004
ACM
15 years 10 months ago
CamBall: augmented networked table tennis played with real rackets
We present a computer system for natural interaction in an augmented virtual environment, enabling people to play table tennis over Internet/LAN with real rackets. No special hard...
Charles Woodward, Petri Honkamaa, Jani Jäppin...
ACMDIS
2004
ACM
15 years 10 months ago
I am driving through sound space
This paper describes the usage of a force feedback steering wheel interface in sound environments focusing on the example of sound.toy. Sound.toy is a student's project for c...
Carlos A. Rocha
APCHI
2004
IEEE
15 years 10 months ago
Does DOF Separation on Elastic Devices Improve User 3D Steering Task Performance?
We investigated the use of a new haptic device called the DigiHaptic in a 3D steering task. Unlike other devices intended to interact in 3D with one end-effector, the DigiHaptic ha...
Géry Casiez, Patricia Plénacoste, Ch...
APCHI
2004
IEEE
15 years 10 months ago
Our Ubiquitous Computing Home Inside: A Practical Approach Emerging into House and Home
To make practical ubiquitous computing environment for everyday activities especially for house and home, the environment has to be proactively managed by the users at home themsel...
Soichiro Iga, Saiko Ohno
CHI
2006
ACM
15 years 10 months ago
Usability tool for analysis of web designs using mouse tracks
This paper presents MouseTrack as a web logging system that tracks mouse movements on websites. The system includes a visualization tool that displays the mouse cursor path follow...
Ernesto Arroyo, Ted Selker, Willy Wei