We present a wizard of Oz framework for the simulation of locationbased mobile games. We explore briefly the methodological concept of Wizard of Oz and show, based on a case study...
Regina Bernhaupt, Stefan Jenisch, York Keyser, Man...
Abstract. In order to allow blind and deafblind people to use and explore electronically available maps, we have developed a system that displays maps in a tactile way using a stan...
Growth, adaptability, innovation, and cost control are leading concerns of businesses, especially with respect to use of information technology (IT). Though standards such as the ...
John H. Bailey, Eser Kandogan, Eben M. Haber, Paul...
In designing communication technology for children, it is important to understand the affective benefits and costs introduced by a particular medium. We present an Affective Benef...
As more and more organisations and institutions are moving towards the e-learning strategy, more and more disparate data are distributed by different e-learning systems. How to ef...