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» The State-of-the-Art in Human-Computer Interaction
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HUC
2003
Springer
15 years 11 months ago
Activity Zones for Context-Aware Computing
Location is a primary cue in many context-aware computing systems, and is often represented as a global coordinate, room number, or a set of Euclidean distances to various landmark...
Kimberle Koile, Konrad Tollmar, David Demirdjian, ...
HUC
2003
Springer
15 years 11 months ago
The Design of a Context-Aware Home Media Space for Balancing Privacy and Awareness
Traditional techniques for balancing privacy and awareness in video media spaces, like blur filtration, have been proven to be ineffective for compromising home situations involvin...
Carman Neustaedter, Saul Greenberg
HUC
2003
Springer
15 years 11 months ago
Inferring High-Level Behavior from Low-Level Sensors
Abstract. We present a method of learning a Bayesian model of a traveler moving through an urban environment. This technique is novel in that it simultaneously learns a unified mo...
Donald J. Patterson, Lin Liao, Dieter Fox, Henry A...
HAPTICS
2010
IEEE
15 years 11 months ago
Laterotactile Rendering of Vector Graphics with the Stroke Pattern
Raised line patterns are used extensively in the design of tactile graphics for persons with visual impairments. A tactile stroke pattern was therefore developed to enable the rend...
Vincent Lévesque, Vincent Hayward
CHI
2009
ACM
15 years 11 months ago
Disambiguating ninja cursors with eye gaze
Ninja cursors aim to speed up target selection on large or multiple monitors. Several cursors are displayed on the screen with one of them selected as the active cursor. Eye track...
Kari-Jouko Räihä, Oleg Spakov
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