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» The State-of-the-Art in Human-Computer Interaction
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HAPTICS
2005
IEEE
16 years 2 days ago
Improving User Comfort in Haptic Virtual Environments through Gravity Compensation
Our experience with a Haptic Workstation™ has shown that this device is uncomfortable to use during long sessions. The main reason is the uncomfortable posture of the arms, whic...
Renaud Ott, Mario Gutiérrez, Daniel Thalman...
HAPTICS
2005
IEEE
16 years 2 days ago
Validation of Torso Force Feedback Slope Simulation through an Energy Cost Comparison
This paper compares the energy cost of locomotion on a real slope and on a simulated slope using a tether force on the Sarcos Treadport. Walking and running both up and down slope...
Craig R. Parker, David R. Carrier, John M. Hollerb...
ICIP
2005
IEEE
16 years 2 days ago
Combination of multiple extraction algorithms in the detection of facial features
Automated analysis of facial images for the estimation of the displayed expression is essential in the design of intuitive and accessible human computer interaction systems. In ex...
Spiros Ioannou, Manolis Wallace, Kostas Karpouzis,...
INFOVIS
2005
IEEE
16 years 2 days ago
Baby Names, Visualization, and Social Data Analysis
The NameVoyager, a web-based visualization of historical trends in baby naming, has proven remarkably popular. This paper discusses the display techniques used for smooth visual e...
Martin Wattenberg
ISMAR
2005
IEEE
16 years 2 days ago
Face to Face Collaborative AR on Mobile Phones
Mobile phones are an ideal platform for augmented reality. In this paper we describe how they can also be used to support face to face collaborative AR gaming. We have created a c...
Anders Henrysson, Mark Billinghurst, Mark Ollila
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