Sciweavers

1981 search results - page 271 / 397
» The State of Change: A Survey
Sort
View
AIIDE
2006
15 years 7 months ago
Mixing Story and Simulation in Interactive Narrative
Simulation is a common feature in computer entertainment. However, in computer games simulation and story are often kept distinct by interleaving interactive play and cut scenes. ...
Mark O. Riedl, Andrew Stern, Don M. Dini
IADIS
2003
15 years 7 months ago
A Facial Expression Analysis Component for Affective Tutoring Systems
Intelligent tutoring systems (ITS) provide individualised instruction. They offer many advantages over the traditional classroom scenario: they are always available, non-judgement...
Scott P. Overmyer, Hamid Gholam Hosseini, Chao Fan...
AROBOTS
2008
177views more  AROBOTS 2008»
15 years 6 months ago
Controlling swimming and crawling in a fish robot using a central pattern generator
Online trajectory generation for robots with multiple degrees of freedom is still a difficult and unsolved problem, in particular for non-steady state locomotion, that is, when th...
Alessandro Crespi, Daisy Lachat, Ariane Pasquier, ...
BMCBI
2008
100views more  BMCBI 2008»
15 years 6 months ago
PatternLab for proteomics: a tool for differential shotgun proteomics
Background: A goal of proteomics is to distinguish between states of a biological system by identifying protein expression differences. Liu et al. demonstrated a method to perform...
Paulo C. Carvalho, Juliana S. G. Fischer, Emily I....
CORR
2008
Springer
213views Education» more  CORR 2008»
15 years 6 months ago
Between conjecture and memento: shaping a collective emotional perception of the future
Abstract Microblogging is a form of online communication by which users broadcast brief text updates, also known as tweets, to the public or a selected circle of contacts. A varieg...
Alberto Pepe, Johan Bollen