Sciweavers

1981 search results - page 266 / 397
» The State of Change: A Survey
Sort
View
AOSD
2009
ACM
15 years 9 months ago
Modular verification of dynamically adaptive systems
Cyber-physical systems increasingly rely on dynamically adaptive programs to respond to changes in their physical environment; examples include ecosystem monitoring and disaster r...
Ji Zhang, Heather Goldsby, Betty H. C. Cheng
ATAL
2008
Springer
15 years 8 months ago
Goal generation with relevant and trusted beliefs
A rational agent adopts (or changes) its goals when new information (beliefs) becomes available or its desires (e.g., tasks it is supposed to carry out) change. In conventional ap...
Célia da Costa Pereira, Andrea Tettamanzi
OPODIS
2007
15 years 7 months ago
Worm Versus Alert: Who Wins in a Battle for Control of a Large-Scale Network?
Consider the following game between a worm and an alert3 over a network of n nodes. Initially, no nodes are infected or alerted and each node in the network is a special detector n...
James Aspnes, Navin Rustagi, Jared Saia
NSDI
2004
15 years 7 months ago
Efficient Routing for Peer-to-Peer Overlays
Most current peer-to-peer lookup schemes keep a small amount of routing state per node, typically logarithmic in the number of overlay nodes. This design assumes that routing info...
Anjali Gupta, Barbara Liskov, Rodrigo Rodrigues
GAMEON
2000
15 years 7 months ago
RC++ A Rule Based Language for Game AI
"Game AI" is the high-level control code for computer entertainment applications. Games are diverse, and the nature of game AI reflects this diversity. However, game AI,...
Ian Wright, James A. R. Marshall