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CONCUR
2007
Springer
16 years 16 days ago
Timed Concurrent Game Structures
Abstract. We propose a new model for timed games, based on concurrent game structures (CGSs). Compared to the classical timed game automata of Asarin et al. [8], our timed CGSs are...
Thomas Brihaye, François Laroussinie, Nicol...
IROS
2006
IEEE
144views Robotics» more  IROS 2006»
16 years 11 days ago
Estimating Probability Distribution with Q-learning for Biped Gait Generation and Optimization
— A new biped gait generation and optimization method is proposed in the frame of Estimation of Distribution Algorithms (EDAs) with Q-learning method. By formulating the biped ga...
Lingyun Hu, Changjiu Zhou, Zengqi Sun
ACOM
2006
Springer
16 years 10 days ago
Experiments in Selective Overhearing of Hierarchical Organizations
Abstract. Lately, overhearing has gained interest in monitoring multi-agent settings. Previous investigations provided an extensive set of techniques using overhearing. However, mo...
Gery Gutnik, Gal A. Kaminka
ICNP
2005
IEEE
15 years 12 months ago
Priority Pricing in Utility Fair Networks
This paper deals with a new pricing approach in utility fair networks, where the user’s application is associated with a utility function. We allow users to have concave as well...
Tobias Harks, Tobias Poschwatta
WECWIS
2005
IEEE
143views ECommerce» more  WECWIS 2005»
15 years 12 months ago
A Groves Mechanism Approach to Decentralized Design of Supply Chains
In this paper, a generic optimization problem arising in supply chain design is modeled in a game theoretic framework and solved as a decentralized problem using a mechanism desig...
Dinesh Garg, Yadati Narahari, Earnest Foster, Deva...