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» The Spatially-Dispersed Genetic Algorithm
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ICCBR
2005
Springer
16 years 1 days ago
Learning to Win: Case-Based Plan Selection in a Real-Time Strategy Game
While several researchers have applied case-based reasoning techniques to games, only Ponsen and Spronck (2004) have addressed the challenging problem of learning to win real-time ...
David W. Aha, Matthew Molineaux, Marc J. V. Ponsen
ISSTA
2004
ACM
15 years 12 months ago
Evolutionary testing of classes
Object oriented programming promotes reuse of classes in multiple contexts. Thus, a class is designed and implemented with several usage scenarios in mind, some of which possibly ...
Paolo Tonella
EUROGP
2007
Springer
126views Optimization» more  EUROGP 2007»
15 years 10 months ago
Training Binary GP Classifiers Efficiently: A Pareto-coevolutionary Approach
The conversion and extension of the Incremental Pareto-Coevolution Archive algorithm (IPCA) into the domain of Genetic Programming classification is presented. In particular, the ...
Michal Lemczyk, Malcolm I. Heywood
GECCO
2007
Springer
182views Optimization» more  GECCO 2007»
15 years 10 months ago
Stochastic training of a biologically plausible spino-neuromuscular system model
A primary goal of evolutionary robotics is to create systems that are as robust and adaptive as the human body. Moving toward this goal often involves training control systems tha...
Stanley Phillips Gotshall, Terence Soule
SDM
2007
SIAM
107views Data Mining» more  SDM 2007»
15 years 8 months ago
On Demand Phenotype Ranking through Subspace Clustering
High throughput biotechnologies have enabled scientists to collect a large number of genetic and phenotypic attributes for a large collection of samples. Computational methods are...
Xiang Zhang, Wei Wang 0010, Jun Huan