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SI3D
2010
ACM
16 years 6 days ago
LEAN mapping
We introduce Linear Efficient Antialiased Normal (LEAN) Mapping, a method for real-time filtering of specular highlights in bump and normal maps. The method evaluates bumps as p...
Marc Olano, Dan Baker
AROBOTS
2008
77views more  AROBOTS 2008»
15 years 7 months ago
Extending obstacle avoidance methods through multiple parameter-space transformations
Obstacle avoidance methods approach the problem of mobile robot autonomous navigation by steering the robot in real-time according to the most recent sensor readings, being suitab...
Jose-Luis Blanco, Javier Gonzalez, Juan-Antonio Fe...
TIP
2008
287views more  TIP 2008»
15 years 6 months ago
3-D Object Recognition Using 2-D Views
We consider the problem of recognizing 3-D objects from 2-D images using geometric models and assuming different viewing angles and positions. Our goal is to recognize and localize...
Wenjing Li, George Bebis, Nikolaos G. Bourbakis
TOG
2002
212views more  TOG 2002»
15 years 6 months ago
Least squares conformal maps for automatic texture atlas generation
A Texture Atlas is an efficient color representation for 3D Paint Systems. The model to be textured is decomposed into charts homeomorphic to discs, each chart is parameterized, a...
Bruno Lévy, Sylvain Petitjean, Nicolas Ray,...
CVPR
2006
IEEE
16 years 9 months ago
Successive Convex Matching for Action Detection
We propose human action detection based on a successive convex matching scheme. Human actions are represented as sequences of postures and specific actions are detected in video b...
Hao Jiang, Mark S. Drew, Ze-Nian Li