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MM
2006
ACM
140views Multimedia» more  MM 2006»
16 years 25 days ago
Instant archaeologies: digital lenses to probe and to perforate the urban fabric
The paper discusses the digital artwork series Impossible Geographies, works that weave dynamic cartographies of invisible, fragile and hybrid spaces. Impossible Geographies 01: M...
Petra Gemeinboeck, Atau Tanaka, Andy Dong
IUI
2005
ACM
16 years 13 days ago
A location representation for generating descriptive walking directions
An expressive representation for location is an important component in many applications. However, while many location-aware applications can reason about space at the level of co...
Gary Look, Buddhika Kottahachchi, Robert Laddaga, ...
UIST
1999
ACM
15 years 11 months ago
The Role of Kinesthetic Reference Frames in Two-Handed Input Performance
We present experimental work which explores how the match (or mismatch) between the input space of the hands and the output space of a graphical display influences twohanded input...
Ravin Balakrishnan, Ken Hinckley
DIMEA
2008
164views Multimedia» more  DIMEA 2008»
15 years 8 months ago
Lessons learned: game design for large public displays
This paper presents the design and deployment of Polar Defence, an interactive game for a large public display. We designed this display based on a model of "users" and ...
Matthias Finke, Anthony Tang, Rock Leung, Michael ...
LREC
2008
117views Education» more  LREC 2008»
15 years 8 months ago
Evolutionary Basic Notions for a Thematic Representation of General Knowledge
In the field of Natural Language Processing, in order to work out a thematic representation system of general knowledge, methods relying on thesaurus have been used for about twen...
Alain Joubert, Mathieu Lafourcade