We present a new approach to the modeling and deformation of a human or virtual character’s arms and legs. Each limb is represented as a set of ellipsoids of varying size interp...
Dae-Eun Hyun, Seung-Hyun Yoon, Myung-Soo Kim, Bert...
Detecting human arm motion in a typical classroom environment is a challenging task due to the noisy and highly dynamic background, varying light conditions, as well as the small ...
ActiMates™ Barney™ represents a new form of interactive learning product for two- to five-year old children: a small computer that looks like an animated plush doll. He can be...
Since humans usually prefer to communicate in qualitative and not in quantitative categories, qualitative spatial representations are of great importance interfaces of systems that...
Alexandra Musto, Klaus Stein, Andreas Eisenkolb, T...
We describe “Belvedere,” a system to support students engaged in critical discussion of science and public policy issues. The design is intended to address cognitive and metac...
Massimo Paolucci, Daniel D. Suthers, Arlene Weiner