To realize large-scale socially embedded multiagent systems, this paper proposes a new system design methodology towards society-centered design. We have already developed the scen...
We propose a craniofacial growth model that characterizes growth related shape variations observed in human faces during formative years. The model draws inspiration from the `rev...
We present an approach to estimate the poses of human heads in natural scenes. The essential features for estimating the head pose are the positions of the prominent facial featur...
It is known that emotions are experienced by both body and mind. Oftentimes, emotions are evoked by sub-symbolic stimuli, such as colors, shapes, gestures, or music. We have built...
Computer users with visual impairment cannot access the rich graphical contents in print or digital media unless relying on visual-to-tactile conversion, which is done primarily b...