The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
The conflicting requirements of real-time embedded systems, e.g. minimizing memory usage while still ensuring that all deadlines are met at run-time, require rigorous analysis of...
Petri hypernets, a novel framework for modeling mobile agents based on nets-within-nets paradigm is presented. Hypernets employ a local and finitary character of interactions betw...
Marek A. Bednarczyk, Luca Bernardinello, Wieslaw P...
We present the universe model,a new approach to concurrencymanagement that isolates concurrency concerns and represents them in the modular interface of a component. This approach...
Abstract. We present Trio2Promela, a tool for model checking TRIO specifications by means of Spin. TRIO is a linear-time temporal logic with both future and past operators and a qu...