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SIGGRAPH
2010
ACM
15 years 11 months ago
OptiX: a general purpose ray tracing engine
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
159
Voted
COMPSAC
2008
IEEE
16 years 1 months ago
Embedded Systems Resources: Views on Modeling and Analysis
The conflicting requirements of real-time embedded systems, e.g. minimizing memory usage while still ensuring that all deadlines are met at run-time, require rigorous analysis of...
Aneta Vulgarakis, Cristina Cerschi Seceleanu
WADT
2004
Springer
16 years 2 days ago
Modelling Mobility with Petri Hypernets
Petri hypernets, a novel framework for modeling mobile agents based on nets-within-nets paradigm is presented. Hypernets employ a local and finitary character of interactions betw...
Marek A. Bednarczyk, Luca Bernardinello, Wieslaw P...
141
Voted
SIGSOFT
2000
ACM
15 years 11 months ago
The universe model: an approach for improving the modularity and reliability of concurrent programs
We present the universe model,a new approach to concurrencymanagement that isolates concurrency concerns and represents them in the modular interface of a component. This approach...
Reimer Behrends, Kurt Stirewalt
FSEN
2007
Springer
15 years 10 months ago
Model Checking Temporal Metric Specifications with Trio2Promela
Abstract. We present Trio2Promela, a tool for model checking TRIO specifications by means of Spin. TRIO is a linear-time temporal logic with both future and past operators and a qu...
Domenico Bianculli, Paola Spoletini, Angelo Morzen...